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Configure Error Gbm Needs Udev

Correct me if I'm wrong, but it looks to be like the gallium egl drm code now just uses GBM to call into the gallium GBM state tracker which, in turn Otherwise you will end up with a "xyes: command not found" error. > + AC_MSG_ERROR([Gallium drm loader requires libudev >= > LIBUDEV_REQUIRED])) > + fi > if test "x$have_libdrm" != xyes; Dear Bernd Kuhls, On Sat, 08 Mar 2014 19:08:16 +0100, Bernd Kuhls wrote: > > In your Config.in, you have a dependency from EGL/OpenVG on udev, but > > it isn't EGL_MESA_drm_image creates an EGLImage out of nothing which doesn't work well with the EGLImage specification language. have a peek here

Ilia Mirkin Re: [Mesa-dev] [PATCH 8/8] configure: cleanup l... Thomas Comment 7 Kristian Høgsberg 2011-07-02 18:38:02 UTC (In reply to comment #6) > After doing a bit of readup on this and looking at the commits, I guess you're > No, as long as the Config.in "select" ensure that BR2_PACKAGE_MESA3D_GBM is selected in the appropriate cases, then it's fine. Too long line.

Both i915 and radeon kernel modules provides GETPARAM to get the PCI id. This is a desktop computer API and is not > + normally implemented by embedded systems. > + > +config BR2_PACKAGE_MESA3D_EGL > + bool "EGL" > + depends on BR2_PACKAGE_UDEV Ditto Is > > ifeq ($(BR2_PACKAGE_MESA3D_GBM),y) > MESA3D_DEPENDENCIES += udev > > not enough?

  • Thomas Patch hide | download patch | download mbox diff --git a/package/mesa3d/Config.in b/package/mesa3d/Config.in index 0ce168e..e553846 100644 --- a/package/mesa3d/Config.in +++ b/package/mesa3d/Config.in @@ -1,14 +1,157 @@ config BR2_PACKAGE_MESA3D bool "Mesa 3D Graphics Library"
  • And those embedded devices which can employ static device nodes - because their hardware never changes - can avoid dynamic device node implementations (devfs, udev, devtmpfs) altogether.
  • Status: RESOLVED FIXED Alias: None Product: Mesa Classification: Unclassified Component: Other (show other bugs) Version: git Hardware: All Linux (All) Importance: medium blocker Assignee: mesa-dev QA Contact: URL: Whiteboard: Keywords: Depends
  • yeschecking for GLPROTO...
  • Either way, I have successfully compiled the BSP with the config file provided, yes.
  • Otherwise, I don't see any discrepancies that would cause this to fail.
  • If there is further interest, which one should be build when let's discuss this in a separate thread/bugreport.
  • yeschecking expat.h usability...

On the other hand, 'libudev-dev' is the development package (hence '-dev' in package name), meaning that it has all headers (*.h if written in C(++)) and source files needed for building Comment 3 Thomas Hellström 2011-07-02 05:21:40 UTC The second build was configured using --with-egl-platforms=drm and --disable-gdm. And flashed it. =)Serah Peterson · PHYTEC Employee · 296 postsQuote · 978 days ago Typically the images available on our FTP are built with the default config in the BSP. You are welcome.

We are planning to release a new BSP that supports the OMAP44[30/60/70] and includes fixes for building the OpenGL DDK. Ilia Mirkin [Mesa-dev] [PATCH 3/8] egl_dri2: remove LIBUDEV_CFLAGS ... It looks like to enable KMS you also need udev support to be enabled. http://community.phytec.com/forum/topic/PD13-1-0-Mesa-Compilation-Error.htm Emil Velikov [Mesa-dev] [PATCH 8/8] configure: cleanup libudev handl...

EGL is a window manager for OpenGL applications + similar to GLX, for X, and WGL, for Windows. + +config BR2_PACKAGE_MESA3D_OPENGL_ES + bool "OpenGL ES" + select BR2_PACKAGE_HAS_OPENGL_ES + help + Comment 8 Chia-I Wu 2011-07-02 20:16:12 UTC (In reply to comment #7) [snip] > I don't think udev is a problematic requirement for embedded devices (I think > it's hard to yeschecking expat.h presence... Thanks, Thomas -- Thomas Petazzoni, CTO, Free Electrons Embedded Linux, Kernel and Android engineering http://free-electrons.com Previous message: [Buildroot] [PATCH 1/1] qt5base: Enable KMS and GBM if Mesa 3D provides EGL Next

Emil Velikov [Mesa-dev] [PATCH 5/8] gallium/tests: do not link again... https://www.mail-archive.com/[email protected]/msg52058.html Regards, Bernd Thomas Petazzoni March 9, 2014, 3:32 p.m. We cant really build the drm platform without gbm, since gbm is the new native egl platform for drm. Unless --disable-dri3 is specified mesa configure will error on platforms where udev isn't available when DRI3 should really be disabled by default.

The recent Linux kernel devtmpfs filesystem makes it easy to build an embedded device without udev. navigate here This is a 2D API commonly used on + embedded systems. + +endmenu + +config BR2_PACKAGE_PROVIDES_OPENGL_EGL + default "mesa3d" + +config BR2_PACKAGE_PROVIDES_OPENGL_ES + default "mesa3d" + +config BR2_PACKAGE_PROVIDES_OPENVG + default "mesa3d" Thanks! I'm curious, however, to why exactly it is needed for the gallium drm egl platform code.

Junkie Registered: 2014-02-23 Posts: 328 Re: [Solved] Libudev missing? Hosted by Linode. An embedded device needing something leaner or want to give a device name as an environment variable should probably create its own EGL platform code. Check This Out Pages: 1 #1 2014-03-12 01:24:54 andoru #!

Summary: Mesa compilation failure if libudev development files are not installed. By introducing a native platform that just lets us create a native pixmap, we're more aligned with how EGL platforms are supposed to work and can rely on EGL_KHR_image_pixmap for creating Board footer Jump to News & Announcements Feedback & Suggestions Help & Support (Crunchbang 11 "Waldorf") Help & Support (Beginners) Help & Support (Other) Ideas & Suggestions Tutorials Development Help &

but that doesn't seem to be the style used here).

In general, when it comes to EGL I think it's very important that we maintain the possibility of a very lean build, so that embedded platforms that will never use a Thanks. The latter is just a "dummy wrapper" library that deals with searching, iterating (and other) operations of the sysfs nodes. Another reason why.• Commonly asked questions about UBI •Spread the word!

This is a 2D API commonly used on > + embedded systems. > + > +endmenu > + > +config BR2_PACKAGE_PROVIDES_OPENGL_EGL > + default "mesa3d" > + > +config BR2_PACKAGE_PROVIDES_OPENGL_ES > libudev is needed for drm anyway, to figure out which driver to use (This is since commita433755ec5c48088a0d8a340851a1a8be9e58897). > Why, should we, for example, need to install libudev development files for > The only noticeable difference is that it boots faster! this contact form Forum Menu Index User list Rules Search Register Login You are not logged in.

Whereas for anyone that is not a fan of libudev, we have the equivalent information retrieved by sysfs, and even via libdrm. I don't think it gets much leaner that gbm. Die Hard Registered: 2012-10-02 Posts: 1,007 Re: [Solved] Libudev missing? Comment 5 Fabio Pedretti 2014-03-21 18:44:29 UTC The patch should also be applied on 10.1 brach.

Which one is correct? > + > $(eval $(autotools-package)) > diff --git a/package/x11r7/xserver_xorg-server/xserver_xorg-server.mk b/package/x11r7/xserver_xorg-server/xserver_xorg-server.mk > index 576579b..034b591 100644 > --- a/package/x11r7/xserver_xorg-server/xserver_xorg-server.mk > +++ b/package/x11r7/xserver_xorg-server/xserver_xorg-server.mk > @@ -99,7 +99,7 @@ else # Bugzilla – Bug38906 Mesa compilation failure if libudev development files are not installed.